This implements a basic typed event broadcast mechanism, as described in
arti#230: consumers of the new `tor-events` crate can emit `TorEvent`
events, which others can consume via the `TorEventReceiver`.
Under the hood, the crate uses the `async-broadcast`
(https://github.com/smol-rs/async-broadcast) crate, and a
`futures::mpsc::UnboundedSender` for the event emitters; these are glued
together in the `EventReactor`, which must be run in a background thread
for things to work. (This is done so event sending is always cheap and
non-blocking, since `async-broadcast` senders don't have this
functionality.)
Additionally, the `TorEventKind` type is used to implement selective
event reception / emission: receivers can subscribe to certain event
types (and in fact start out receiving nothing), which filters the set
of events they receive. Having no subscribers for a given event type
means it won't even be emitted in the first place, making things more
efficient.
To do this at all neatly, I had to split out `tor-config` from
`arti-config` again, and putting the lower level stuff (paths,
builder errors) into tor-config. I also changed our use of
derive_builder to always use a common error type, to avoid
error type proliferation.
Rather like e8e9699c3c ("Get rid of
tor-proto's ChannelImpl, and use the reactor more instead"), this
admittedly rather large commit refactors the way circuits in `tor-proto`
work, centralising all of the logic in one large nonblocking reactor
which other things send messages into and out of, instead of having a
bunch of `-Impl` types that are protected by mutexes.
Congestion control becomes a lot simpler with this refactor, since the
reactor can manage both stream- and circuit-level congestion control
unilaterally without having to share this information with consumers,
meaning we can get rid of some locks.
The way streams work also changes, in order to facilitate better
handling of backpressure / fairness between streams: each stream now has
a set of channels to send and receive messages over, instead of sending
relay cells directly onto the channel (now, the reactor pulls messages
off each stream in each map, and tries to avoid doing so if it won't be
able to forward them yet).
Additionally, a lot of "close this circuit / stream" messages aren't
required any more, since that state is simply indicated by one end of a
channel going away. This should make cleanup a lot less brittle.
Getting all of this to work involved writing a fair deal of intricate
nonblocking code in Reactor::run_once that tries very hard to be mindful
of making backpressure work correctly (and congestion control); the old
code could get away with having tasks .await on things, but the new
reactor can't really do this (as it'd lock the reactor up), so has to do
everything in a nonblocking manner.
It requires tracing-subscriber 0.2, which is a lower version than we
want, and which causes trouble with our minimal-versions CI test.
There is a pending issue to fix this; we can reinstate tracing-test
once it is merged: https://github.com/dbrgn/tracing-test/pull/11
Instead of awkwardly sharing the internals of a `tor-proto` `Channel`
between the reactor task and any other tasks, move most of the internals
into the reactor and have other tasks communicate with the reactor via
message-passing to allocate circuits and send cells.
This makes a lot of things simple, and has convenient properties like
not needing to wrap the `Channel` in an `Arc` (though some places in the
code still do this for now).
A lot of test code required tweaking in order to deal with the refactor;
in fact, fixing the tests probably took longer than writing the mainline
code (!). Importantly, we now use `tokio`'s `tokio::test` annotation
instead of `async_test`, so that we can run things in the background
(which is required to have reactors running for the circuit tests).
This is an instance of #205, and also kind of #217.
We need this for the circuit timeout estimator (#57). It needs to
know "how recently have we got some incoming traffic", so that it
can tell whether a circuit has truly timed out, or whether the
entire network is down.
I'm implementing this with coarsetime, since we need to update these
in response to every single incoming cell, and we need the timestamp
operation to be _fast_.
(This reinstates an earlier commit, f30b2280, which I reverted
because we didn't need it at the time.)
Closes#179.
This switches out `arti`'s argument-parsing library with `clap`, which
is a lot more featureful (and very widely used within the Rust
ecosystem). We also now use a lot of `clap`'s features to improve the
CLI experience:
- The CLI now expects a subcommand (currently, either "help", or "proxy"
for the existing SOCKS proxy behaviour). This should let us add
additional non-SOCKS-proxy features to arti in future.
- `clap` supports default values determined at runtime, so the way the
default config file is loaded was changed: now, we determine the
OS-specific path for said file before invoking `clap`, so the help
command can show it properly.
- The behaviour of `tor_config` was also changed; now, one simply
specifies a list of configuration files to load, together with
whether they're required.
- That function also way overused generics; this has been fixed.
- Instead of using the ARTI_LOG environment variable to configure
logging, one now uses the `-l, --log-level` CLI option.
(The intent is for this option to be more discoverable by users.)
- The `proxy` subcommand allows the user to override the SOCKS port used
on the CLI without editing the config file.
The new `hyper` tor-client example demonstrates integrating arti with the
popular Rust `hyper` HTTP library by implementing a custom Hyper "connector"
(a type that can initiate connections to HTTP servers) that proxies said
connections via the Tor network.
futures::io::AsyncRead (and Write) isn't the same thing as tokio::io::AsyncRead,
which is a somewhat annoying misfeature of the Rust async ecosystem (!).
To mitigate this somewhat for people trying to use the `DataStream` struct with
tokio, implement the tokio versions of the above traits using `tokio-util`'s
compat layer, if a crate feature (`tokio`) is enabled.
The three arguments TorClient::bootstrap requires by way of configuration
have been factored into a new TorClientConfig object.
This object gains two associated functions: one which uses `tor_config`'s
`CfgPath` machinery to generate sane defaults for the state and cache
directories, and one that accepts said directories in order to create a
config object with those inserted.
(this commit was inspired by trying to use arti as a library and being somewhat
overwhelmed by the amount of config stuff there was to do :p)
Thanks to the chrono update, we no longer include an
obsolete/vulnerable version of the `time` crate. Unfortunately, it
turns out that chrono has the same trouble as `time`: it, too, looks
at the environment via localtime_r, and the environment isn't
threadsafe.
One step forward, one step back. At least the underlying issue is
one that lots of people seem to care about; let's hope they come up
with a solution.
The default soft limit is typically enough for process usage on most
Unixes, but OSX has a pretty low default (256), which you can run
into easily under heavy usage.
With this patch, we're going to aim for as much as 16384, if we're
allowed.
Fixes part of #188.
I don't love this approach, but those errors aren't distinguished by
ErrorKind, so we have to use libc or winapi, apparently. At least
nothing here is unsafe.
Addresses part of #188.
Also, refactor our message handling to be more like the tor_proto
reactors. The previous code had a bug where, once the stream of
events was exhausted, we wouldn't actually get any more
notifications.
There are some missing parts here (like persistence and tests)
and some incorrect parts (I am 90% sure that the "exploratory
circuit" flag is bogus). Also it is not integrated with the circuit
manager code.
The limitations with toml seemed to be reaching a head, and I wasn't
able to refactor the guardmgr code enough to actually have its state
be serializable as toml. Json's limitations are much narrower.
Previously I'd hoped to have it only apply to reproducible builds,
but the work of keeping it up-to-date and checking it for drift
seems to have been tripping us up. Let's try doing it the other way
for now, and we'll see how that goes.