rgb-cln/bitcoin_tx.h

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#ifndef LIGHTNING_BITCOIN_TX_H
#define LIGHTNING_BITCOIN_TX_H
#include <ccan/short_types/short_types.h>
#include <ccan/tal/tal.h>
#include "shadouble.h"
#define BITCOIN_TX_VERSION 1
/* We unpack varints for our in-memory representation */
#define varint_t u64
struct bitcoin_tx {
u32 version;
varint_t input_count;
struct bitcoin_tx_input *input;
varint_t output_count;
struct bitcoin_tx_output *output;
u32 lock_time;
};
struct bitcoin_tx_output {
u64 amount;
varint_t script_length;
u8 *script;
};
struct bitcoin_tx_input {
struct sha256_double txid;
u32 index; /* output number referred to by above */
varint_t script_length;
u8 *script;
u32 sequence_number;
};
/* SHA256^2 the tx: simpler than sha256_tx */
void bitcoin_txid(const struct bitcoin_tx *tx, struct sha256_double *txid);
/* Useful for signature code. */
void sha256_tx(struct sha256_ctx *ctx, const struct bitcoin_tx *tx);
/* Linear bytes of tx. */
u8 *linearize_tx(const tal_t *ctx, const struct bitcoin_tx *tx);
/* Allocate a tx: you just need to fill in inputs and outputs (they're
* zeroed with inputs' sequence_number set to FFFFFFFF) */
struct bitcoin_tx *bitcoin_tx(const tal_t *ctx, varint_t input_count,
varint_t output_count);
struct bitcoin_tx *bitcoin_tx_from_file(const tal_t *ctx,
const char *filename);
#endif /* LIGHTNING_BITCOIN_TX_H */