Commit Graph

27 Commits

Author SHA1 Message Date
Rusty Russell a32b3b68e2 lightningd: stop all subds when we want to disconnect.
This prepares us for connectd disconnecting more gently: it can
wait for these to all disconnect.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-10-23 15:48:50 +10:30
Rusty Russell 3e124d9ec1 lightningd: remove #if DEVELOPER.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-09-21 20:08:24 +09:30
Rusty Russell 456078150a lightningd: tell connectd we're shutting down.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2023-02-05 20:40:47 +01:00
Rusty Russell e8ef42b741 plugin: wire JSON id for commands which caused hooks to fire.
Most obvious one is the "connect" hook.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-09-16 12:31:45 +09:30
Rusty Russell 22ff007d64 connectd: control connect backoff from lightningd.
We used to tell connectd to remember our connect delay, and hand it
back (increased if necessary).

Instead, simply record when we last tried to connect.  If it was less
than 10 minutes ago, double delay (up to 5 minutes max), otherwise
reset delay to 1 second.

This covers all scenarios: whether we reconnect then immediately
disconnect, or never successfully connect, it doesn't matter.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Fixes: #5453
2022-07-28 15:08:44 +09:30
niftynei 7bbfef5054 tests: flake fix; l1 was waiting too long to reconnect
We were waiting too long for the reconnect to happen (60s default),
which caused this test to timeout.

When testing, let's speed up the reconnect.

L2 tried to reconnect but didn't have connection information in its
gossip -- is there a way to ask/save connection data from a node you're
making a channel with that doesn't rely on their node_announcement?
2022-07-25 16:28:09 +09:30
Rusty Russell a3c4908f4a lightningd: don't explicitly tell connectd to disconnect, have it do it on sending error/warning.
Connectd already does this when we *receive* an error or warning, but
now do it on send.  This causes some slight behavior change: we don't
disconnect when we close a channel, for example (our behaviour here
has been inconsistent across versions, depending on the code).

When connectd is told to disconnect, it now does so immediately, and
doesn't wait for subds to drain etc.  That simplifies the manual
disconnect case, which now cleans up as it would from any other
disconnection when connectd says it's disconnected.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-18 20:50:04 -05:00
Rusty Russell e15e55190b lightningd: provide peer address for reconnect if connect fails.
It usually works out due to other reconnections, but I noticed this
diagnosing another test.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-18 20:50:04 -05:00
Rusty Russell eff53495db lightningd: make "is peer connected" a tristate.
First, connectd tells us the peer has connected, and we call the connected hook,
and if it says it's fine, we are actually connected and we fire off notifications.

Of course, we could be disconnected while in the connected hook, and that would
mean we tell people about a connection which is no longer current.

Make this clear with a tristate: if we're not marked disconnected by
the time the hooks finish, we're good.  It also gives us a cleaner
"connect" command return when we connected but disconnected before
processing.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-07-18 20:50:04 -05:00
Rusty Russell 4e8239fcfe lightningd: don't tell connectd to discard peer unless no subds left.
Otherwise it waits for subds to exit, but they don't.  Plus, the others
may still be talking!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-03-23 13:20:12 +10:30
Rusty Russell b3438e9bba lightningd: associate connect commands with peer, not channel.
Sure, we want to connect (usually) because of an active channel, but
it's not specific to the channel itself.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-03-23 13:20:12 +10:30
Rusty Russell ca08f27d54 connectd: remove second gossip fd.
Now we only send and receive gossip messages on this fd.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-02-08 11:15:52 +10:30
Rusty Russell bba468a51c connectd: temporarily have two fds to gossipd.
We want to stream gossip through this, but currently connectd treats the
fd as synchronous.  While we work on getting rid of that, it's easiest to
have two fds.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-02-08 11:15:52 +10:30
Rusty Russell 39c93ee6e5 connectd: get addresses from lightningd, not gossipd.
It's weird to have connectd ask gossipd, when lightningd can just do it
and hand all the addresses together.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2022-01-20 15:24:06 +10:30
Rusty Russell 484222b0a1 daemons: remove unused functions or make static.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2021-12-06 10:05:39 +10:30
Rusty Russell b0d6996ed6 lightningd: get connection direction from connectd.
This matters: if we connected, the address is probably usable for future connections.
But if they connected, the port is probably not (but the IP address may be).

Changelog-Added: JSON-RPC: `connect` returns "direction" ("in": they iniatated, or "out": we initiated)
Changelog-Added: plugins: `peer_connected` hook and `connect` notifications have "direction" field.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2021-03-26 13:22:33 +10:30
Rusty Russell 6c9d9ee9a2 connect: return address we actually connected to.
Otherwise, we might find an address other than the one given and
the user might think that address worked.

Fixes: #4185
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Added: JSON-RPC: `connect` returns `address` it actually connected to
2021-03-17 08:38:08 +10:30
Rusty Russell 41ebaffba3 lightningd: return `features` in connect response.
This is useful in general, but in particular it allows fundchannel to avoid YA
query to figure out if it can wumbo.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-Added: JSON: `connect` returns `features` of the connected peer on success.
2020-04-03 13:13:21 +10:30
Rusty Russell a2fa699e0e Use node_id everywhere for nodes.
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.

We didn't get much space saving in gossipd, even though we should save
24 bytes per node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-09 12:37:16 -07:00
Rusty Russell d8d4b19f3a connectd: remove separate address hint message.
Include it as an optional field in the connect_to_peer message (it was
added before we had optional fields).

The only issue is that reconnects want it too, so again connectd hands
it back to master in connectctl_connect_failed.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-08-09 19:44:27 +02:00
Rusty Russell 8939a5001b connectd: rely on the master to tell us to reconnect.
connectd tells master about every disconnection, and master knows
whether it's important to reconnect.  Just get the master to invoke a new
connect command if it considers the peer important!

The only twist is timeouts: we don't want to immediately reconnect if
we've failed to connect.  To solve this, connectd passes a 'delaytime'
to the master when a connection fails, and the master passes it back
when it asks for a connection.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-08-09 19:44:27 +02:00
Rusty Russell 30f08cc2b0 connectd: always tell master when connection fails/succeeded.
We used to separate implicit connection requests (ie. timed retries
for important peers) and explicit ones, and send a
WIRE_CONNECTCTL_CONNECT_TO_PEER_RESULT for the latter.

In the success case, that's now redundant, since we hand the connected
peer to the master using WIRE_CONNECT_PEER_CONNECTED; we just need a
message for the failure case.  And we might as well tell the master
every failure, so we don't have to distinguish internally.

This also solves a race we had before: connectd would send
WIRE_CONNECTCTL_CONNECT_TO_PEER_RESULT which completes the incoming
JSON connect command, then send WIRE_CONNECT_PEER_CONNECTED.  So
there's a window where the JSON command can return, but the peer isn't
known to lightningd yet.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-08-09 19:44:27 +02:00
Rusty Russell 3d3d2ef9af gossipd: remove connectd functionality, enable connectd.
This patch guts gossipd of all peer-related functionality, and hands
all the peer-related requests to channeld instead.

gossipd now gets the final announcable addresses in its init msg, since
it doesn't handle socket binding any more.

lightningd now actually starts connectd, and activates it.  The init
messages for both gossipd and connectd still contain redundant fields
which need cleaning up.

There are shims to handle the fact that connectd's wire messages are
still (mostly) gossipd messages.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-07-25 02:13:52 +00:00
Rusty Russell 92d66a5451 gossipd: take connectd fd on initialization.
connectd has a dedicated fd to gossipd, so it can ask for a new gossip_fd
for a peer.

gossipd has a standalone routine to create a remote peer (this will
eventually be the only way gossipd creates a new peer).

For now lightningd creates a socketpair but doesn't run connectd, so
gossipd never sees any requests on this fd.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-07-25 02:13:52 +00:00
Rusty Russell 72c459dd6c gossipd: keep reaching struct only when we're actively connecting, and don't retry
1. Lifetime of 'struct reaching' now only while we're actively doing connect.
2. Always free after a single attempt: if it's an important peer, retry
   on a timer.
3. Have a single response message to master, rather than relying on
   peer_connected on success and other msgs on failure.
4. If we are actively connecting and we get another command for the same
   id, just increment the counter

The result is much simpler in the master daemon, and much nicer for
reconnection: if they say to connect they get an immediate response,
rather than waiting for 10 retries.  Even if it's an important peer,
it fires off another reconnect attempt, unless it's actively
connecting now.

This removes exponential backoff: that's restored in next patch.  It
also doesn't handle multiple addresses for a single peer.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-26 05:47:57 +00:00
Rusty Russell 36652a3df3 lightningd/peer_control: reorder, move more functions out.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-02-20 22:36:21 +01:00
Rusty Russell a83ff83328 lightningd/connect_control: routines to control connecting (move from peer_control.c)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-02-20 22:36:21 +01:00