Commit Graph

16 Commits

Author SHA1 Message Date
Rusty Russell 51541f53d8 gossipd: test vectors for https://github.com/lightningnetwork/lightning-rfc/pull/557
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-08-10 02:48:34 +00:00
Rusty Russell f1b57063f7 bitcoin/tx: use fromwire_fail in pull_bitcoin_tx.
This is the correct way to mark failure: it also sets *max to 0.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-21 03:56:59 +00:00
Rusty Russell 1a3886c116 wallet: keep a list of unreleased transactions.
We're going to use this in the next patch.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-06 04:47:44 +00:00
Rusty Russell 3e733afb2b gossipd: remove broadcast map altogether.
This clarifies things a fair bit: we simply add and remove from the
gossip_store directly.

Before this series: (--disable-developer, -Og)
    store_load_msec:20669-20902(20822.2+/-82)
    vsz_kb:439704-439712(439706+/-3.2)
    listnodes_sec:0.890000-1.000000(0.92+/-0.04)
    listchannels_sec:11.960000-13.380000(12.576+/-0.49)
    routing_sec:3.070000-5.970000(4.814+/-1.2)
    peer_write_all_sec:28.490000-30.580000(29.532+/-0.78)

After: (--disable-developer, -Og)
    store_load_msec:19722-20124(19921.6+/-1.4e+02)
    vsz_kb:288320
    listnodes_sec:0.860000-0.980000(0.912+/-0.056)
    listchannels_sec:10.790000-12.260000(11.65+/-0.5)
    routing_sec:2.540000-4.950000(4.262+/-0.88)
    peer_write_all_sec:17.570000-19.500000(18.048+/-0.73)

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-04 01:29:39 +00:00
Rusty Russell 5591c0b5d8 gossipd: don't send gossip stream, let per-peer daemons read it themselves.
Keeping the uintmap ordering all the broadcastable messages is expensive:
130MB for the million-channels project.  But now we delete obsolete entries
from the store, we can have the per-peer daemons simply read that sequentially
and stream the gossip itself.

This is the most primitive version, where all gossip is streamed;
successive patches will bring back proper handling of timestamp filtering
and initial_routing_sync.

We add a gossip_state field to track what's happening with our gossip
streaming: it's initialized in gossipd, and currently always set, but
once we handle timestamps the per-peer daemon may do it when the first
filter is sent.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-04 01:29:39 +00:00
Rusty Russell df00f20e4a gossipd: erase old entries from the store, don't just append.
We use the high bit of the length field: this way we can still check
that the checksums are valid on deleted fields.

Once this is done, serially reading the gossip_store file will result
in a complete, ordered, minimal gossip broadcast.  Also, the horrible
corner case where we might try to delete things from the store during
load time is completely gone: we only load non-deleted things.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-04 01:29:39 +00:00
Rusty Russell 696dc6b597 gossipd: disable gossip_store upgrade.
We're about to bump version again, and the code to upgrade it was
quite hairy (and buggy!).  It's not worthwhile for such a
poorly-tested path: I will just add code to limit how much incoming
gossip we get to avoid flooding when we upgrade, however.

I also use a modern gossip_store version in our test_gossip_store_load
test, instead of relying on the upgrade path.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-04 01:29:39 +00:00
Rusty Russell 180a552fba gossip_store: mark private updates separately from normal ones.
They're really gossipd-internal, and we don't want per-peer daemons
to confuse them with normal updates.

I don't bump the gossip_store version; that's coming with another update
anyway.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-06-04 01:29:39 +00:00
Rusty Russell 654e89b5fc gossipd: free channels in routing_state destructor.
Cleans up the tests.

Suggested-by: @ZmnSCPxj
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-05-22 11:28:44 +00:00
Rusty Russell d1f43d993a gossipd: use explicit destructor for struct chan.
Each destructor2 costs 40 bytes, and struct chan is only 120 bytes.  So
this drops our memory usage quite a bit:

MCP bench results change:
   -vsz_kb:580004-580016(580006+/-4.8)
   +vsz_kb:533148

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-05-22 11:28:44 +00:00
Rusty Russell cb9c44ef27 gossipd: remove unnecessary dev_unknown_channel_satoshis arg.
We now have a test blockchain for MCP which has the correct channels,
so this is not needed.

Also fix a benchmark script bug where 'mv "$DIR"/log
"$DIR"/log.old.$$' would fail if you log didn't exist from a previous run.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-05-22 11:28:44 +00:00
Rusty Russell 0e37ac2433 common: move gossip_store read routine where subdaemons can access it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-05-13 05:16:18 +00:00
Rusty Russell 7ede5aac31 gossip_store: change format so we store raw messages.
Save some overhead, plus gets us ready for giving subdaemons direct
store access.  This is the first time we *upgrade* the gossip_store,
rather than just discarding.

The downside is that we need to add an extra message after each
channel_announcement, containing the channel capacity.

After:
  store_load_msec:28337-30288(28975+/-7.4e+02)
  vsz_kb:582304-582316(582306+/-4.8)
  store_rewrite_sec:11.240000-11.800000(11.55+/-0.21)
  listnodes_sec:1.800000-1.880000(1.84+/-0.028)
  listchannels_sec:22.690000-26.260000(23.878+/-1.3)
  routing_sec:2.280000-9.570000(6.842+/-2.8)
  peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)

Differences:
  -vsz_kb:582320
  +vsz_kb:582316
  -listnodes_sec:2.100000-2.170000(2.118+/-0.026)
  +listnodes_sec:1.800000-1.880000(1.84+/-0.028)
  -peer_write_all_sec:51.600000-52.550000(52.188+/-0.34)
  +peer_write_all_sec:48.160000-51.480000(49.608+/-1.1)

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-05-13 05:16:18 +00:00
Rusty Russell e197956032 gossipd/routing: Iterate on Dijkstra when route is too long.
If a route is too long, we try to bias Dijkstra towards choosing a
shorter route by adding a per-hop cost.  We do a naive "shortest path"
pass, then using that cost as a ceiling on per-hop cost, we do a
binary search.

There are some subtleties: we use risk rather than total as our
counter field (we normally bias this by 1 anyway, so it's easy to make
that a variable), and we set riskfactor to a mimimal value once we're
iterating.  It's good enough to get a solution, we don't need to do a
2-dimensional search on riskfactor and riskbias.

Of course, this is extremely slow if we hit it on our benchmark,
though it doesn't happen in a more realistic network:

$ gossipd/test/run-bench-find_route 100000 100:

Before:
	100 (79 succeeded) routes in 100000 nodes in 25341 msec (253412314 nanoseconds per route)

After:
	100 (100 succeeded) routes in 100000 nodes in 97346 msec (973461784 nanoseconds per route)

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-18 06:33:09 +00:00
Rusty Russell 7caa37f0f1 gossipd: implement Dijkstra.
Use a uintmap as our minheap.

Note that Dijkstra can give overlength routes, so some checks are disabled.

Comparison using gossipd/test/run-bench-find_route 100000 10:

Before:
	10 (10 succeeded) routes in 100000 nodes in 120087 msec (12008708402 nanoseconds per route)
After:
	10 (10 succeeded) routes in 100000 nodes in 2269 msec (226925462 nanoseconds per route)

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-18 06:33:09 +00:00
Rusty Russell 6dfa46d65a gossipd/test: add test for handling overlong routes.
This is a weakness with Dijkstra, so write an explicit unit test that
we can find a short enough (but more expensive) route.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2019-04-18 06:33:09 +00:00