Commit Graph

70 Commits

Author SHA1 Message Date
Rusty Russell a38c619486 gossipd: keep index of node and channel announcements.
This lets detect if a node announce preceeds a channel announce once we
delete the node announcement.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-08 17:53:34 +02:00
Rusty Russell 803e4f8895 gossipd: announce nodes after channel announcement.
In general, we need to only publish node announcements after
publishing channel announcements, though we can accept node
announcements as soon as we see channel announcements.  So we keep a
flag for those node_announcement which haven't been broadcast yet.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell c2cc3823db gossipd: announce own node only after channel announcement actually broadcast.
handle_pending_cannouncement might not actually add the announcment,
as it could be waiting for a channel_update.  We need to wait for
the actual announcement before considering announcing our node.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-06-06 03:25:56 +00:00
Rusty Russell c546b1bbb6 gossipd: specify origin of updates in errors.
@cdecker points out that in test_forward, where we manually create a route,
we get an error back which contains an update for an unknown channel.

We should still note this, but it's not an error for testing.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell 177a1fc88e gossipd: handle local channel creation separately from update.
Note: this will break the gossip_store if they have current channels,
but it will fail to parse and be discarded.

Have local_add_channel do just that: the update is logically separate
and can be sent separately.

This removes the ugly 'bool add_to_store' flag.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell 540c68d7ca gossipd/gossip_constants.h: Single place for BOLT constants.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-19 15:52:56 -04:00
Rusty Russell cca791d1cb routing: clean up channel public/active states.
1. If we have a channel_announcement, the channel is public, otherwise
   it's not.  Not all channels are public, as they can be local: those
   have a NULL channel_announcement.

2. If we don't have a channel_update, we know nothing about that half
   of the channel, and no other fields are valid.

3. We can tell if a half channel is disabled by the flags field directly.

Note that we never send halfchannels without an update over
gossip_getchannels_reply so that marshalling/unmarshalling can be
vastly simplified.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell 9d1e496b11 gossipd: use a real update in local_add_channel.
We generate one now, so let's use it.  That lets us simplify the
code, too.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell c71e16f784 broadcast: invert ownership of messages.
Make the update/announce messages own the element in the broadcast map
not the other way around.

Then we keep a pointer to the message, and when we free it
(eg. channel closed, update replaces it), it gets freed from the
broadcast map automatically.

The result is much nicer!

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell 8940528bdb gossipd: don't include private announcements into broadcast map.
Basically, if we don't have an announcement for the channel, stash it,
and once we get an announcement, replay if necessary.

Fixes: #1485
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-10 21:35:53 +02:00
Rusty Russell d40d22b68e gossipd: don't try to connect to non-routable addresses.
Someone could try to announce an internal address, and we might probe
it.

This breaks tests, so we add '--dev-allow-localhost' for our tests, so
we don't eliminate that one.  Of course, now we need to skip some more
tests in non-developer mode.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-05-07 22:37:28 +02:00
Christian Decker 7497f972f1 moveonly: Move handle_local_add_channel to routing.h
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-04-22 12:50:34 +02:00
Rusty Russell abbbfac8e2 gossipd: return bool from message announce routines.
Now we can tell if they fail, so we can respond appropriately if we're
loading from the store.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-04-11 15:58:18 +02:00
ZmnSCPxj 86290b54d4 routing: Use 64-bit msatoshi for messages to and from routing.
Internally both payment and routing use 64-bit, but the interface
between them used 32-bit.
Since both components already support 64-bit we should use that.
2018-04-09 20:45:26 +02:00
Christian Decker 0e0ad1aa4d gossip: Check that we have a node before applying changes
This was a tricky one to find, it turns out that some nodes are sending
node_announcements even if they don't have a channel announced yet. If they are
a peer and the channel is currently verifying then we'll have a local channel in
the network view, hence accept the node_announcement, but when replaying, the
node_announcement will be replayed and we won't have a channel yet. This just
skips node_announcements, which is always safe.

Reported-by: @laszlohanyecz
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-29 23:15:33 +02:00
Christian Decker c4ea79cc5c Revert gossip: Track whether we read a message from store or peer
Messages from peers and messages from the gossip_store now have completely
different entrypoints, so we don't need to trace their origin around the message
handling code any longer.
2018-03-25 23:56:59 +00:00
Christian Decker 96ad0e7044 gossip: Extract network changes into their own functions
Moves any modifications based on an incoming gossip message into its own
function separate from the message verification. This allows us to skip
verification when reading messages from a trusted source, e.g., the
gossip_store, speeding up the gossip replay.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker a571bf9d3a gossip: Track whether we read a message from store or peer
When we read from the gossip_store we set store=false so that we don't duplicate
messages in the store.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
Christian Decker 5c14f24bb3 gossip: Add gossip_store to the routing_state
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-25 23:56:59 +00:00
practicalswift a4059ef83e Use expected LIGHTNING_DIR_FILE_H define 2018-03-25 23:54:21 +00:00
Rusty Russell 0a6e3d1e13 utils: remove tal_tmpctx altogether, use global.
In particular, we now only free tmpctx at the end of main().

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-16 00:16:10 +00:00
Rusty Russell 1f443df428 gossipd: use the broadcast structure to hold gossip messages.
We currently keep two copies; one in the broadcast structure to send
in order, and one in the routing information.  Since we already keep
the broadcast index in the routing information, use that.
Conveniently, a zero index is the same as the old NULL test.

Rename struct node's announcement_idx to node_announce_msgidx to
make it match the other users.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-14 02:19:37 +00:00
Rusty Russell 1dccbb30f9 gossip: send error messages on grossly malformed channel_update.
As per BOLT #7.

We don't do this for channel_update which are queued because the
channel_announcement is pending though.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-13 16:34:55 +01:00
Rusty Russell 5d77183c94 gossip: send error messages on grossly malformed channel_announcement.
As per BOLT #7.  We also give more exact diagnosis.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-13 16:34:55 +01:00
Rusty Russell 6d72550707 gossip: send error messages on grossly malformed node_announcement.
As per BOLT #7.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-13 16:34:55 +01:00
Christian Decker 2abf72e7df gossip: Store channel capacity in the routing table
Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-03-12 22:34:51 +00:00
Rusty Russell dace9bfdcf gossipd: the great renaming.
We already have 'struct node', so rename 'struct routing_channel' to
'struct chan', and 'struct node_connection' to 'struct half_chan'.

Other minor changes:
1. rstate->channels -> rstate->chanmap.
2. 'connections' -> 'half'.
3. connection_to -> half_chan_to
4. connection_from -> half_chan_from

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-04 23:25:53 +01:00
Rusty Russell 61bcb054e0 routing: remove redundant fields from struct node_connection.
The containing `struct routing_channel` contains src and dst, so
remove them.  However, the channel_update msgidx does belong int
`struct node_connection` along with the channel_update.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-04 23:25:53 +01:00
Rusty Russell 172af04247 gossip: remove short_channel_id from struct node_connection.
It's in the containing routing_channel.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-04 23:25:53 +01:00
Rusty Russell 56349ab008 routing: work with struct routing_channel not struct node_connection.
To remove the redundant fields in `struct node_connection` (ie. 'src'
and 'dst' pointers) we need to deal with `struct routing_channel`.
This means we get a series of channels, from which the direction is
implied, so it's a bit more complex to decode.  We add a helper
`other_node` to help with this, and since we're the only user of
`connection_to` we change that function to return the index.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-04 23:25:53 +01:00
Rusty Russell fd9c0c8543 routing: move struct node_connection into struct routing_channel.
No need to have pointers since they're always there.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell be14b52423 routing: connections are now never null; simplify.
Failure and pruning were the two places where a node_connection could
be freed; now they both deal with entire channels, we can remove the
NULL checks, and the destructor.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell 00194b6130 handle_disable_channel: don't use get_connection_by_scid.
This removes the final user, so we remove it.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell 74ee448bda routing: expose setter for struct node_connection fields.
And use it in gossip's handle_local_add_channel.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell 33726b0a08 gossip: instead of refresh interval, have routing know prune_timeout.
This is twice the 'update_channel_interval' we get handed.

We delete the non-existent channel_add_connection and delete_connection
declarations from the header too.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell b7ec2c8c9c node_connection: move channel_announcement field into struct routing_channel.
We don't actually *use it*, mind you: the copy in the broadcast message
is the one we use.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell 942d04ba87 gossipd: simplify channel_announce handling.
We make new_routing_channel() populate both connections
(active=false), so local_add_channel becomes simpler.  We also
suppress listchannels output of active=false unannounced channels, to
avoid breaking tests (also, these are unusable, so it makes sense to
omit them)

It also seems the logic in add_channel_direction is legacy: a
channel_announce cannot replace the scid (that would be a different
channel), we don't allow duplicate announcements, and the announcement
is never NULL.

And since we disallow repeated channel_announce already, I believe
'forward' is always true, greatly simplifying the logic in
handle_pending_cannouncement.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell 9b900138d0 gossip: put 'routing_channel' in charge of 'node_connection'.
This makes 'routing_channel' the primary object in the system; it can have
one or two 'node_connection's attached, and points to two nodes.

The nodes are freed when no more routing_channel refer to them.  The
routing_channel are freed when they contain no more 'node_connection'.
This fixes #1072 which I surmise was caused by a dangling
routing_channel after pruning.

Each node contains a single array of 'routing_channel's, not one for
each direction.  The 'routing_channel' itself orders nodes in key
order (conveniently the index is equal to the direction flag we use),
and 'node_connection' with source in the same order.

There are helpers to assist with common questions like "which
'node_connection' leads out of this node?".

There are now two ways to find a channel:
1. Direct scid lookup via rstate->channels map.
2. Node key lookup, followed by channel traversal.

Several FIXMEs are inserted for where we can now do things more optimally.

Fixes: #1072
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell f8426600a6 gossipd: don't create a routing_channel while we're waiting.
We're going to make it a first-class citizen, and pending routing_channel
are not real ones (in particular, we don't want to create pending nodes).

We had a linked list called rstate->pending_cannouncement which we didn't
actually use, so put that back for now and add a FIXME to use a faster
data structure.

We need to check that list now in handle_channel_update, but we never
have a real routing_channel and a pending, unless the routing_channel
isn't public.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-03 19:29:35 +01:00
Rusty Russell ca4603455b short_channel_id: remove short_channel_id_to_uint accessor.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-01 23:33:56 +01:00
Rusty Russell affc1be4d6 gossipd: get_channel() wrapper for channel lookup.
We rename the current routing.c get_channel to find_channel.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-03-01 23:33:56 +01:00
Rusty Russell a073c201e0 gossip: expose and use get_node() helper.
It's a trivial helper function from routing.c, but let's expose it
and use it in gossip.c too.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-02-28 12:48:45 +01:00
Rusty Russell 76ff52b601 routing: remove unused txout_state field in struct routing_channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2018-02-28 12:48:45 +01:00
ZmnSCPxj 6767434ea9 routing: Use siphash24 for route randomization
Primary idea by @rustyrussell
2018-02-26 02:36:27 +00:00
ZmnSCPxj aff52ce5a8 gossipd: Implement improved randomization of routes.
Fixes: #928
2018-02-26 02:36:27 +00:00
ZmnSCPxj 0d0ef2c733 gossipd: Implement gossip_mark_channel_unroutable.
Temporarily marks a channel as unroutable.
2018-02-08 00:51:30 +00:00
Wladimir J. van der Laan b2abe0d250 gossipd: Move include of time.h to routing.h
Commit a57a2dcb86 introduced a time_t
in routing.h. So also move the time.h include to the header. This
fixes the build on FreeBSD.

Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
2018-02-06 01:36:16 +00:00
Christian Decker f6c9c4fc3a gossipd: Use channels map to lookup pending cannouncements
Iterating over lists is so 1980s

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-02-05 18:28:39 +00:00
Christian Decker 0790d9b52f gossip: Add a map for pending node_announcements
We were dropping these on the floor while checking for txout. So now
we add a map that holds announcements while we are checking.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-02-05 18:28:39 +00:00
Christian Decker 35b44d5294 gossip: Remember which broadcast index the node_announcement had
Avoids searching for it in the uintmap.

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2018-02-05 18:28:39 +00:00