#ifndef LIGHTNING_DAEMON_LIGHTNING_H #define LIGHTNING_DAEMON_LIGHTNING_H #include "config.h" #include #include #include /* Here's where the global variables hide! */ struct lightningd_state { /* Where all our logging goes. */ struct log_record *log_record; struct log *base_log; FILE *logf; /* Our config dir, and rpc file */ char *config_dir; char *rpc_filename; /* Any pending timers. */ struct timers timers; /* Our peers. */ struct list_head peers; }; #endif /* LIGHTNING_DAEMON_LIGHTNING_H */