#ifndef LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H #define LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H #include "config.h" struct lightningd; struct pubkey; void connect_succeeded(struct lightningd *ld, const struct pubkey *id); void connect_failed(struct lightningd *ld, const struct pubkey *id, const char *error); /* Gossipd was unable to connect to the peer */ void peer_connection_failed(struct lightningd *ld, const u8 *msg); #endif /* LIGHTNING_LIGHTNINGD_CONNECT_CONTROL_H */