#ifndef LIGHTNING_CONNECTD_CONNECTD_H #define LIGHTNING_CONNECTD_CONNECTD_H #include "config.h" #include #include #include #include #include #include #include #include #include struct io_conn; struct connecting; struct wireaddr_internal; /*~ All the gossip_store related fields are kept together for convenience. */ struct gossip_state { /* Is it active right now? */ bool active; /* Except with dev override, this fires every 60 seconds */ struct oneshot *gossip_timer; /* Timestamp filtering for gossip. */ u32 timestamp_min, timestamp_max; /* I think this is called "echo cancellation" */ struct gossip_rcvd_filter *grf; /* Offset within the gossip_store file */ size_t off; }; /*~ We need to know if we were expecting a pong, and why */ enum pong_expect_type { /* We weren't expecting a ping reply */ PONG_UNEXPECTED = 0, /* We were expecting a ping reply due to ping command */ PONG_EXPECTED_COMMAND = 1, /* We were expecting a ping reply due to ping timer */ PONG_EXPECTED_PROBING = 2, }; /*~ We keep a hash table (ccan/htable) of peers, which tells us what peers are * already connected (by peer->id). */ struct peer { /* Main daemon */ struct daemon *daemon; /* The pubkey of the node */ struct node_id id; /* Counters and keys for symmetric crypto */ struct crypto_state cs; /* Connection to the peer */ struct io_conn *to_peer; /* Connections to the subdaemons */ struct subd **subds; /* Final message to send to peer (and hangup) */ u8 *final_msg; /* Set once lightningd says it's OK to close (subd tells it * it's done). */ bool ready_to_die; /* Has this ever been active? (i.e. ever had a subd attached?) */ bool active; /* When socket has Nagle overridden */ bool urgent; /* Input buffer. */ u8 *peer_in; /* Output buffer. */ struct msg_queue *peer_outq; /* Peer sent buffer (for freeing after sending) */ const u8 *sent_to_peer; /* We stream from the gossip_store for them, when idle */ struct gossip_state gs; /* Are we expecting a pong? */ enum pong_expect_type expecting_pong; /* Random ping timer, to detect dead connections. */ struct oneshot *ping_timer; #if DEVELOPER bool dev_read_enabled; /* If non-NULL, this counts down; 0 means disable */ u32 *dev_writes_enabled; #endif }; /*~ The HTABLE_DEFINE_TYPE() macro needs a keyof() function to extract the key: */ static const struct node_id *peer_keyof(const struct peer *peer) { return &peer->id; } /*~ We also need to define a hashing function. siphash24 is a fast yet * cryptographic hash in ccan/crypto/siphash24; we might be able to get away * with a slightly faster hash with fewer guarantees, but it's good hygiene to * use this unless it's a proven bottleneck. siphash_seed() is a function in * common/pseudorand which sets up a seed for our hashing; it's different * every time the program is run. */ static size_t node_id_hash(const struct node_id *id) { return siphash24(siphash_seed(), id->k, sizeof(id->k)); } /*~ We also define an equality function: is this element equal to this key? */ static bool peer_eq_node_id(const struct peer *peer, const struct node_id *id) { return node_id_eq(&peer->id, id); } /*~ This defines 'struct peer_htable' which contains 'struct peer' pointers. */ HTABLE_DEFINE_TYPE(struct peer, peer_keyof, node_id_hash, peer_eq_node_id, peer_htable); /*~ This is the global state, like `struct lightningd *ld` in lightningd. */ struct daemon { /* Who am I? */ struct node_id id; /* pubkey equivalent. */ struct pubkey mykey; /* Base for timeout timers, and how long to wait for init msg */ struct timers timers; u32 timeout_secs; /* Peers that we've handed to `lightningd`, which it hasn't told us * have disconnected. */ struct peer_htable peers; /* Peers we are trying to reach */ struct list_head connecting; /* Connection to main daemon. */ struct daemon_conn *master; /* Connection to gossip daemon. */ struct daemon_conn *gossipd; /* Allow localhost to be considered "public": DEVELOPER-only option, * but for simplicity we don't #if DEVELOPER-wrap it here. */ bool dev_allow_localhost; /* We support use of a SOCKS5 proxy (e.g. Tor) */ struct addrinfo *proxyaddr; /* They can tell us we must use proxy even for non-Tor addresses. */ bool always_use_proxy; /* There are DNS seeds we can use to look up node addresses as a last * resort, but doing so leaks our address so can be disabled. */ bool use_dns; /* The address that the broken response returns instead of * NXDOMAIN. NULL if we have not detected a broken resolver. */ struct sockaddr *broken_resolver_response; /* File descriptors to listen on once we're activated. */ const struct listen_fd **listen_fds; /* Allow to define the default behavior of tor services calls*/ bool use_v3_autotor; /* Our features, as lightningd told us */ struct feature_set *our_features; /* Subdaemon to proxy websocket requests. */ char *websocket_helper; /* If non-zero, port to listen for websocket connections. */ u16 websocket_port; /* The gossip_store */ int gossip_store_fd; size_t gossip_store_end; #if DEVELOPER /* Hack to speed up gossip timer */ bool dev_fast_gossip; /* Hack to avoid ping timeouts */ bool dev_no_ping_timer; /* Hack to no longer send gossip */ bool dev_suppress_gossip; #endif }; /* Called by io_tor_connect once it has a connection out. */ struct io_plan *connection_out(struct io_conn *conn, struct connecting *connect); /* add erros to error list */ void add_errors_to_error_list(struct connecting *connect, const char *error); /* Called by peer_exchange_initmsg if successful. */ struct io_plan *peer_connected(struct io_conn *conn, struct daemon *daemon, const struct node_id *id, const struct wireaddr_internal *addr, const struct wireaddr *remote_addr, struct crypto_state *cs, const u8 *their_features TAKES, bool incoming); /* Called when peer->peer_conn is finally freed */ void peer_conn_closed(struct peer *peer); #endif /* LIGHTNING_CONNECTD_CONNECTD_H */