#ifndef LIGHTNING_BITCOIN_SHORT_CHANNEL_ID_H #define LIGHTNING_BITCOIN_SHORT_CHANNEL_ID_H #include "config.h" #include #include #include #include /* Short Channel ID is composed of 3 bytes for the block height, 3 * bytes of tx index in block and 2 bytes of output index. The * bitfield is mainly for unit tests where it is nice to be able to * just memset them and not have to take care about the extra byte for * u32 */ struct short_channel_id { u32 blocknum : 24; u32 txnum : 24; u16 outnum; }; bool short_channel_id_from_str(const char *str, size_t strlen, struct short_channel_id *dst); bool short_channel_id_eq(const struct short_channel_id *a, const struct short_channel_id *b); char *short_channel_id_to_str(const tal_t *ctx, const struct short_channel_id *scid); /* Fast, platform dependent, way to convert from a short_channel_id to u64 */ u64 short_channel_id_to_uint(const struct short_channel_id *scid); #endif /* LIGHTNING_BITCOIN_SHORT_CHANNEL_ID_H */