#ifndef LIGHTNING_GOSSIPD_GOSSIP_STORE_H #define LIGHTNING_GOSSIPD_GOSSIP_STORE_H #include "config.h" #include #include #include #include /** * gossip_store -- On-disk storage related information */ #define GOSSIP_STORE_VERSION 3 struct gossip_store; struct routing_state; struct gossip_store *gossip_store_new(const tal_t *ctx, struct routing_state *rstate, struct broadcast_state *broadcast); /** * Load the initial gossip store, if any. * * @param rstate The routing state to load init. * @param gs The `gossip_store` to read from */ void gossip_store_load(struct routing_state *rstate, struct gossip_store *gs); /** * Add a gossip message to the gossip_store */ void gossip_store_add(struct gossip_store *gs, const u8 *gossip_msg); /** * Remember that we deleted a channel as a result of its outpoint being spent */ void gossip_store_add_channel_delete(struct gossip_store *gs, const struct short_channel_id *scid); #endif /* LIGHTNING_GOSSIPD_GOSSIP_STORE_H */