#ifndef LIGHTNING_LIGHTNINGD_WAIT_H #define LIGHTNING_LIGHTNINGD_WAIT_H #include "config.h" #include struct lightningd; /* This WAIT_SUBSYSTEM_X corresponds to listXs */ enum wait_subsystem { WAIT_SUBSYSTEM_FORWARD, WAIT_SUBSYSTEM_SENDPAY, WAIT_SUBSYSTEM_INVOICE, }; #define NUM_WAIT_SUBSYSTEM (WAIT_SUBSYSTEM_INVOICE+1) enum wait_index { WAIT_INDEX_CREATED, WAIT_INDEX_UPDATED, WAIT_INDEX_DELETED, }; #define NUM_WAIT_INDEX (WAIT_INDEX_DELETED+1) /** * structure for keeping created/updated/deleted indexes in the db */ struct indexes { u64 i[NUM_WAIT_INDEX]; }; /* Get a string */ const char *wait_index_name(enum wait_index index); const char *wait_subsystem_name(enum wait_subsystem subsystem); /** * wait_index_increment - increment an index, tell waiters. * @ld: the lightningd * @subsystem: subsystem for index * @index: which index * ...: name/value pairs, followed by NULL. * * Increase index, write to db, wake any waiters, give them any name/value pairs. * If the value is NULL, omit that name. * If the name starts with '=', the value is a JSON literal (and skip over the =) * * Returns the updated index value (always > 0). */ u64 LAST_ARG_NULL wait_index_increment(struct lightningd *ld, enum wait_subsystem subsystem, enum wait_index index, ...); /* For passing in index parameters. */ struct command_result *param_index(struct command *cmd, const char *name, const char *buffer, const jsmntok_t *tok, enum wait_index **index); #endif /* LIGHTNING_LIGHTNINGD_WAIT_H */