check: lightningd/handshake-tests # Note that these actually #include everything they need, except ccan/ and bitcoin/. # That allows for unit testing of statics, and special effects. LIGHTNINGD_HANDSHAKE_TEST_SRC := $(wildcard lightningd/handshake/test/run-*.c) LIGHTNINGD_HANDSHAKE_TEST_OBJS := $(LIGHTNINGD_HANDSHAKE_TEST_SRC:.c=.o) LIGHTNINGD_HANDSHAKE_TEST_PROGRAMS := $(LIGHTNINGD_HANDSHAKE_TEST_OBJS:.o=) LIGHTNINGD_HANDSHAKE_TEST_COMMON_OBJS := \ common/cryptomsg.o \ common/daemon_conn.o \ common/dev_disconnect.o \ common/htlc_state.o \ common/msg_queue.o \ common/pseudorand.o \ common/status.o \ common/type_to_string.o \ common/utils.o update-mocks: $(LIGHTNINGD_HANDSHAKE_TEST_SRC:%=update-mocks/%) $(LIGHTNINGD_HANDSHAKE_TEST_PROGRAMS): $(LIGHTNINGD_HANDSHAKE_TEST_COMMON_OBJS) $(LIGHTNINGD_HANDSHAKE_GEN_SRC:.c=.o) $(BITCOIN_OBJS) $(WIRE_OBJS) $(LIGHTNINGD_HANDSHAKE_TEST_OBJS): $(LIGHTNINGD_HANDSHAKE_HEADERS) ALL_OBJS += $(LIGHTNINGD_HANDSHAKE_TEST_OBJS) ALL_TEST_PROGRAMS += $(LIGHTNINGD_HANDSHAKE_TEST_PROGRAMS) lightningd/handshake-tests: $(LIGHTNINGD_HANDSHAKE_TEST_PROGRAMS:%=unittest/%)