#include "names.h" /* Indented for 'check-source' because it has to be included after names.h */ #include "gen_state_names.h" const char *state_name(enum state s) { size_t i; for (i = 0; enum_state_names[i].name; i++) if (enum_state_names[i].v == s) return enum_state_names[i].name; return "unknown"; } const char *input_name(enum state_input in) { size_t i; for (i = 0; enum_state_input_names[i].name; i++) if (enum_state_input_names[i].v == in) return enum_state_input_names[i].name; return "unknown"; } const char *cstatus_name(enum command_status cstatus) { size_t i; for (i = 0; enum_command_status_names[i].name; i++) if (enum_command_status_names[i].v == cstatus) return enum_command_status_names[i].name; return "unknown"; } const char *peercond_name(enum state_peercond peercond) { size_t i; for (i = 0; enum_state_peercond_names[i].name; i++) if (enum_state_peercond_names[i].v == peercond) return enum_state_peercond_names[i].name; return "unknown"; }