#ifndef LIGHTNING_LIGHTNINGD_DAEMON_CONN_H #define LIGHTNING_LIGHTNINGD_DAEMON_CONN_H #include "config.h" #include #include #include struct daemon_conn { /* Context to tallocate all things from, possibly the * container of this connection. */ tal_t *ctx; /* Last message we received */ u8 *msg_in; /* Queue of outgoing messages */ struct msg_queue out; /* Underlying connection */ struct io_conn *conn; /* Callback for incoming messages */ struct io_plan *(*daemon_conn_recv)(struct io_conn *conn, struct daemon_conn *); /* Called whenever we've cleared the msg_out queue. Used to * inject things into the write loop */ struct io_plan *(*msg_queue_cleared_cb)(struct io_conn *conn, struct daemon_conn *); }; /** * daemon_conn_init - Initialize a new daemon connection * * @ctx: context to allocate from * @dc: daemon_conn to initialize * @fd: socket file descriptor to wrap * @daemon_conn_recv: callback function to be called upon receiving a message */ void daemon_conn_init(tal_t *ctx, struct daemon_conn *dc, int fd, struct io_plan *(*daemon_conn_recv)( struct io_conn *, struct daemon_conn *)); /** * daemon_conn_send - Enqueue an outgoing message to be sent */ void daemon_conn_send(struct daemon_conn *dc, const u8 *msg); /** * daemon_conn_send_fd - Enqueue a file descriptor to be sent (closed after) */ void daemon_conn_send_fd(struct daemon_conn *dc, int fd); /** * daemon_conn_write_next - Continue writing from the msg-queue * * Exposed here so that, if `msg_queue_cleared_cb` is used to break * out of the write-loop, we can get back in. */ struct io_plan *daemon_conn_write_next(struct io_conn *conn, struct daemon_conn *dc); /** * daemon_conn_read_next - Read the next message */ struct io_plan *daemon_conn_read_next(struct io_conn *conn, struct daemon_conn *dc); /** * daemon_conn_sync_flush - Flush connection by sending all messages now.. */ bool daemon_conn_sync_flush(struct daemon_conn *dc); #endif /* LIGHTNING_LIGHTNINGD_DAEMON_CONN_H */