#ifndef LIGHTNING_LIGHTNINGD_PLUGIN_H #define LIGHTNING_LIGHTNINGD_PLUGIN_H #include "config.h" #include #include #include #include /** * A collection of plugins, and some associated information. * * Mainly used as root context for calls in the plugin subsystem. */ struct plugins; /** * A plugin, exposed as a stub so we can pass it as an argument. */ struct plugin; /** * Simple storage for plugin options inbetween registering them on the * command line and passing them off to the plugin */ struct plugin_opt; /** * Create a new plugins context. */ struct plugins *plugins_new(const tal_t *ctx, struct log_book *log_book, struct lightningd *ld); /** * Search for `default_dir`, and if it exists add every directory it * contains as a plugin dir. */ void plugins_add_default_dir(struct plugins *plugins, const char *default_dir); /** * Initialize the registered plugins. * * Initialization includes spinning up the plugins, reading their * manifest, and registering the JSON-RPC passthrough and command line * arguments. In order to read the getmanifest reply from the plugins * we spin up our own io_loop that exits once all plugins have * responded. * * The dev_plugin_debug arg comes from --dev-debugger if DEVELOPER. */ void plugins_init(struct plugins *plugins, const char *dev_plugin_debug); /** * Register a plugin for initialization and execution. * * @param plugins: Plugin context * @param path: The path of the executable for this plugin */ void plugin_register(struct plugins *plugins, const char* path TAKES); /** * Remove a plugin registered for initialization. * * @param plugins: Plugin context * @param arg: The basename or fullname of the executable for this plugin */ bool plugin_remove(struct plugins *plugins, const char *name); /** * Send the configure message to all plugins. * * Once we've collected all the command line arguments we can go ahead * and send them over to the plugin. This finalizes the initialization * of the plugins and signals that lightningd is now ready to process * incoming JSON-RPC calls and messages. */ void plugins_config(struct plugins *plugins); /** * Add the plugin option and their respective options to listconfigs. * * This adds a dict that maps the plugin name to a dict of configuration options * for the corresponding plugins. */ void json_add_opt_plugins(struct json_stream *response, const struct plugins *plugins); /** * Used by db hooks which can't have any other I/O while talking to plugin. * * Returns output of io_loop() (ie. whatever gets passed to io_break() * to end exclusive loop). */ void *plugin_exclusive_loop(struct plugin *plugin); /** * Add a directory to the plugin path to automatically load plugins. */ char *add_plugin_dir(struct plugins *plugins, const char *dir, bool nonexist_ok); /** * Clear all plugins registered so far. */ void clear_plugins(struct plugins *plugins); void plugins_notify(struct plugins *plugins, const struct jsonrpc_notification *n TAKES); /** * Send a jsonrpc_request to the specified plugin */ void plugin_request_send(struct plugin *plugin, struct jsonrpc_request *req TAKES); /** * Callback called when parsing options. It just stores the value in * the plugin_opt */ char *plugin_opt_set(const char *arg, struct plugin_opt *popt); /** * Needed for I/O logging for plugin messages. */ struct log *plugin_get_log(struct plugin *plugin); #endif /* LIGHTNING_LIGHTNINGD_PLUGIN_H */