rgb-cln/gossipd/routing.h

420 lines
13 KiB
C

#ifndef LIGHTNING_GOSSIPD_ROUTING_H
#define LIGHTNING_GOSSIPD_ROUTING_H
#include "config.h"
#include <bitcoin/pubkey.h>
#include <ccan/crypto/siphash24/siphash24.h>
#include <ccan/htable/htable_type.h>
#include <ccan/intmap/intmap.h>
#include <ccan/time/time.h>
#include <common/amount.h>
#include <common/gossip_constants.h>
#include <common/node_id.h>
#include <common/route.h>
#include <gossipd/broadcast.h>
#include <gossipd/gossip_store.h>
#include <wire/onion_wire.h>
#include <wire/wire.h>
struct daemon;
struct peer;
struct routing_state;
struct half_chan {
/* Timestamp and index into store file - safe to broadcast */
struct broadcastable bcast;
/* Most recent gossip for the routing graph - may be rate-limited and
* non-broadcastable. If there is no spam, rgraph == bcast. */
struct broadcastable rgraph;
/* Token bucket */
u8 tokens;
};
struct chan {
struct short_channel_id scid;
/*
* half[0]->src == nodes[0] half[0]->dst == nodes[1]
* half[1]->src == nodes[1] half[1]->dst == nodes[0]
*/
struct half_chan half[2];
/* node[0].id < node[1].id */
struct node *nodes[2];
/* Timestamp and index into store file */
struct broadcastable bcast;
struct amount_sat sat;
};
/* Shadow structure for local channels: owned by the chan above, but kept
* separately to keep `struct chan` minimal since there may be millions
* of non-local channels. */
struct local_chan {
struct chan *chan;
int direction;
/* We soft-disable local channels when a peer disconnects */
bool local_disabled;
/* Timer if we're deferring an update. */
struct oneshot *channel_update_timer;
};
/* Use this instead of tal_free(chan)! */
void free_chan(struct routing_state *rstate, struct chan *chan);
/* A local channel can exist which isn't announced: we abuse timestamp
* to indicate this. */
static inline bool is_chan_public(const struct chan *chan)
{
return chan->bcast.timestamp != 0;
}
static inline bool is_halfchan_defined(const struct half_chan *hc)
{
return hc->bcast.index != 0;
}
/* Container for per-node channel pointers. Better cache performance
* than uintmap, and we don't need ordering. */
static inline const struct short_channel_id *chan_map_scid(const struct chan *c)
{
return &c->scid;
}
static inline size_t hash_scid(const struct short_channel_id *scid)
{
/* scids cost money to generate, so simple hash works here */
return (scid->u64 >> 32) ^ (scid->u64 >> 16) ^ scid->u64;
}
static inline bool chan_eq_scid(const struct chan *c,
const struct short_channel_id *scid)
{
return short_channel_id_eq(scid, &c->scid);
}
HTABLE_DEFINE_TYPE(struct chan, chan_map_scid, hash_scid, chan_eq_scid, chan_map);
/* For a small number of channels (by far the most common) we use a simple
* array, with empty buckets NULL. For larger, we use a proper hash table,
* with the extra allocation that implies. */
#define NUM_IMMEDIATE_CHANS (sizeof(struct chan_map) / sizeof(struct chan *) - 1)
struct node {
struct node_id id;
/* Timestamp and index into store file */
struct broadcastable bcast;
/* Possibly spam flagged. Nonbroadcastable, but used for routing graph.
* If there is no current spam, rgraph == bcast. */
struct broadcastable rgraph;
/* Token bucket */
u8 tokens;
/* Channels connecting us to other nodes */
union {
struct chan_map map;
struct chan *arr[NUM_IMMEDIATE_CHANS+1];
} chans;
};
const struct node_id *node_map_keyof_node(const struct node *n);
size_t node_map_hash_key(const struct node_id *pc);
bool node_map_node_eq(const struct node *n, const struct node_id *pc);
HTABLE_DEFINE_TYPE(struct node, node_map_keyof_node, node_map_hash_key, node_map_node_eq, node_map);
/* We've unpacked and checked its signatures, now we wait for master to tell
* us the txout to check */
struct pending_cannouncement {
/* Unpacked fields here */
/* also the key in routing_state->pending_cannouncements */
struct short_channel_id short_channel_id;
struct node_id node_id_1;
struct node_id node_id_2;
struct pubkey bitcoin_key_1;
struct pubkey bitcoin_key_2;
/* Automagically turns to NULL of peer freed */
struct peer *peer_softref;
/* The raw bits */
const u8 *announce;
/* Deferred updates, if we received them while waiting for
* this (one for each direction) */
const u8 *updates[2];
/* Peers responsible: turns to NULL if they're freed */
struct peer *update_peer_softref[2];
/* Only ever replace with newer updates */
u32 update_timestamps[2];
};
static inline const struct short_channel_id *panding_cannouncement_map_scid(
const struct pending_cannouncement *pending_ann)
{
return &pending_ann->short_channel_id;
}
static inline size_t hash_pending_cannouncement_scid(
const struct short_channel_id *scid)
{
/* like hash_scid() for struct chan above */
return (scid->u64 >> 32) ^ (scid->u64 >> 16) ^ scid->u64;
}
static inline bool pending_cannouncement_eq_scid(
const struct pending_cannouncement *pending_ann,
const struct short_channel_id *scid)
{
return short_channel_id_eq(scid, &pending_ann->short_channel_id);
}
HTABLE_DEFINE_TYPE(struct pending_cannouncement, panding_cannouncement_map_scid,
hash_pending_cannouncement_scid, pending_cannouncement_eq_scid,
pending_cannouncement_map);
struct pending_node_map;
struct unupdated_channel;
/* If you know n is one end of the channel, get index of src == n */
static inline int half_chan_idx(const struct node *n, const struct chan *chan)
{
int idx = (chan->nodes[1] == n);
assert(chan->nodes[0] == n || chan->nodes[1] == n);
return idx;
}
struct routing_state {
/* TImers base from struct gossipd. */
struct timers *timers;
/* All known nodes. */
struct node_map *nodes;
/* node_announcements which are waiting on pending_cannouncement */
struct pending_node_map *pending_node_map;
/* channel_announcement which are pending short_channel_id lookup */
struct pending_cannouncement_map pending_cannouncements;
/* Gossip store */
struct gossip_store *gs;
/* Our own ID so we can identify local channels */
struct node_id local_id;
/* A map of channels indexed by short_channel_ids */
UINTMAP(struct chan *) chanmap;
/* A map of channel_announcements indexed by short_channel_ids:
* we haven't got a channel_update for these yet. */
UINTMAP(struct unupdated_channel *) unupdated_chanmap;
/* Has one of our own channels been announced? */
bool local_channel_announced;
/* Cache for txout queries that failed. Allows us to skip failed
* checks if we get another announcement for the same scid. */
size_t num_txout_failures;
UINTMAP(bool) txout_failures, txout_failures_old;
struct oneshot *txout_failure_timer;
/* Highest timestamp of gossip we accepted (before now) */
u32 last_timestamp;
#if DEVELOPER
/* Override local time for gossip messages */
struct timeabs *gossip_time;
/* Speed up gossip. */
bool dev_fast_gossip;
/* Speed up pruning. */
bool dev_fast_gossip_prune;
#endif
};
/* Which direction are we? False if neither. */
static inline bool local_direction(struct routing_state *rstate,
const struct chan *chan,
int *direction)
{
for (int dir = 0; dir <= 1; (dir)++) {
if (node_id_eq(&chan->nodes[dir]->id, &rstate->local_id)) {
if (direction)
*direction = dir;
return true;
}
}
return false;
}
static inline struct chan *
get_channel(const struct routing_state *rstate,
const struct short_channel_id *scid)
{
return uintmap_get(&rstate->chanmap, scid->u64);
}
struct routing_state *new_routing_state(const tal_t *ctx,
const struct node_id *local_id,
struct list_head *peers,
struct timers *timers,
const u32 *dev_gossip_time TAKES,
bool dev_fast_gossip,
bool dev_fast_gossip_prune);
/**
* Add a new bidirectional channel from id1 to id2 with the given
* short_channel_id and capacity to the local network view. The channel may not
* already exist, and might create the node entries for the two endpoints, if
* they do not exist yet.
*/
struct chan *new_chan(struct routing_state *rstate,
const struct short_channel_id *scid,
const struct node_id *id1,
const struct node_id *id2,
struct amount_sat sat);
/* Handlers for incoming messages */
/**
* handle_channel_announcement -- Check channel announcement is valid
*
* Returns error message if we should fail channel. Make *scid non-NULL
* (for checking) if we extracted a short_channel_id, otherwise ignore.
*/
u8 *handle_channel_announcement(struct routing_state *rstate,
const u8 *announce TAKES,
u32 current_blockheight,
const struct short_channel_id **scid,
struct peer *peer);
/**
* handle_pending_cannouncement -- handle channel_announce once we've
* completed short_channel_id lookup. Returns true if handling created
* a new channel.
*/
bool handle_pending_cannouncement(struct daemon *daemon,
struct routing_state *rstate,
const struct short_channel_id *scid,
const struct amount_sat sat,
const u8 *txscript);
/* Iterate through channels in a node */
struct chan *first_chan(const struct node *node, struct chan_map_iter *i);
struct chan *next_chan(const struct node *node, struct chan_map_iter *i);
/* Returns NULL if all OK, otherwise an error for the peer which sent.
* If the error is that the channel is unknown, fills in *unknown_scid
* (if not NULL). */
u8 *handle_channel_update(struct routing_state *rstate, const u8 *update TAKES,
struct peer *peer,
struct short_channel_id *unknown_scid,
bool force);
/* Returns NULL if all OK, otherwise an error for the peer which sent.
* If was_unknown is not NULL, sets it to true if that was the reason for
* the error: the node was unknown to us. */
u8 *handle_node_announcement(struct routing_state *rstate, const u8 *node,
struct peer *peer, bool *was_unknown);
/* Get a node: use this instead of node_map_get() */
struct node *get_node(struct routing_state *rstate,
const struct node_id *id);
void route_prune(struct routing_state *rstate);
/**
* Add a channel_announcement to the network view without checking it
*
* Directly add the channel to the local network, without checking it first. Use
* this only for messages from trusted sources. Untrusted sources should use the
* @see{handle_channel_announcement} entrypoint to check before adding.
*
* index is usually 0, in which case it's set by insert_broadcast adding it
* to the store.
*
* peer is an optional peer responsible for this.
*/
bool routing_add_channel_announcement(struct routing_state *rstate,
const u8 *msg TAKES,
struct amount_sat sat,
u32 index,
struct peer *peer);
/**
* Add a channel_update without checking for errors
*
* Used to actually insert the information in the channel update into the local
* network view. Only use this for messages that are known to be good. For
* untrusted source, requiring verification please use
* @see{handle_channel_update}
*/
bool routing_add_channel_update(struct routing_state *rstate,
const u8 *update TAKES,
u32 index,
struct peer *peer,
bool ignore_timestamp,
bool force_spam_flag);
/**
* Add a node_announcement to the network view without checking it
*
* Directly add the node being announced to the network view, without verifying
* it. This must be from a trusted source, e.g., gossip_store. For untrusted
* sources (peers) please use @see{handle_node_announcement}.
*/
bool routing_add_node_announcement(struct routing_state *rstate,
const u8 *msg TAKES,
u32 index,
struct peer *peer,
bool *was_unknown,
bool force_spam_flag);
/**
* Add a local channel.
*
* Entrypoint to add a local channel that was not learned through gossip. This
* is the case for private channels or channels that have not yet reached
* `announce_depth`.
*/
bool routing_add_private_channel(struct routing_state *rstate,
const struct node_id *id,
struct amount_sat sat,
const u8 *chan_ann, u64 index);
/**
* Get the local time.
*
* This gets overridden in dev mode so we can use canned (stale) gossip.
*/
struct timeabs gossip_time_now(const struct routing_state *rstate);
/* Would we ratelimit a channel_update with this timestamp? */
bool would_ratelimit_cupdate(struct routing_state *rstate,
const struct half_chan *hc,
u32 timestamp);
/* Remove channel from store: announcement and any updates. */
void remove_channel_from_store(struct routing_state *rstate,
struct chan *chan);
/* Returns an error string if there are unfinalized entries after load */
const char *unfinalized_entries(const tal_t *ctx, struct routing_state *rstate);
void remove_all_gossip(struct routing_state *rstate);
/* This scid is dead to us. */
void add_to_txout_failures(struct routing_state *rstate,
const struct short_channel_id *scid);
#endif /* LIGHTNING_GOSSIPD_ROUTING_H */