rgb-cln/contrib/pyln-proto
Christian Decker 3418e59d76 pyln: Split pylightning into multiple pyln modules
This is the first step to transition to a better organized python module
structure. Sadly we can't reuse the `pylightning` module as a namespace module
since having importable things in the top level of the namespace is not
allowed in any of the namespace variants [1], hence we just switch over to the
`pyln` namespace. The code the was under `lightning` will now be reachable
under `pyln.client` and we add the `pyln.proto` module for all the things that
are independent of talking to lightningd and can be used for protocol testing.

[1] https://packaging.python.org/guides/packaging-namespace-packages/

Signed-off-by: Christian Decker <decker.christian@gmail.com>
2019-09-30 13:27:37 +02:00
..
examples pyln: Split pylightning into multiple pyln modules 2019-09-30 13:27:37 +02:00
pyln/proto pyln: Split pylightning into multiple pyln modules 2019-09-30 13:27:37 +02:00
tests pyln: Split pylightning into multiple pyln modules 2019-09-30 13:27:37 +02:00
README.md pyln: Split pylightning into multiple pyln modules 2019-09-30 13:27:37 +02:00
requirements.txt pyln: Split pylightning into multiple pyln modules 2019-09-30 13:27:37 +02:00
setup.py pyln: Split pylightning into multiple pyln modules 2019-09-30 13:27:37 +02:00

README.md

pyln-proto: Lightning Network protocol implementation

This package implements some of the Lightning Network protocol in pure python. It is intended for protocol testing and some minor tooling only. It is not deemed secure enough to handle any amount of real funds (you have been warned!).

Installation

pyln-proto is available on pip:

pip install pyln-proto

Alternatively you can also install the development version to get access to currently unreleased features by checking out the c-lightning source code and installing into your python3 environment:

git clone https://github.com/ElementsProject/lightning.git
cd lightning/contrib/pyln-proto
python3 setup.py develop

This will add links to the library into your environment so changing the checked out source code will also result in the environment picking up these changes. Notice however that unreleased versions may change API without warning, so test thoroughly with the released version.